A noir dispatcher game. Calls come in over the wire. You decide who goes where, with what, and what it'll cost.
The graveyard shift, end to end. Six operatives, ten call templates, six minutes of dispatch. Click a call, click a unit, watch the city move.
Same city, phone-shaped. Top half is the rain-soaked map, bottom half is a tabbed sheet for calls, units, and the radio log. Tap a call, tap a unit.
Pitch, roster, call catalog, numbers, art direction, audio, file map, save schema, milestones. The full vision document.
The operational doc. File map, scene API, state shape, known gaps, recommended next session, do/don't. Markdown version available for paste-into-context.